Class TexturingKeys
Common keys used for texturing in Stride rendering.
public class TexturingKeys
- Inheritance
-
objectTexturingKeys
- Extension Methods
Fields
DefaultTextures
Parameter keys for the default Textures (Texture0, Texture1...etc.)
public static readonly IReadOnlyList<ObjectParameterKey<Texture>> DefaultTextures
Field Value
- IReadOnlyList<ObjectParameterKey<Texture>>
TextureCubes
Parameter keys for the Cube Textures (TextureCube0, TextureCube1...etc.)
public static readonly IReadOnlyList<ObjectParameterKey<Texture>> TextureCubes
Field Value
- IReadOnlyList<ObjectParameterKey<Texture>>
Textures3D
Parameter keys for the 3D Textures (Texture3D0, Texture3D1...etc.)
public static readonly IReadOnlyList<ObjectParameterKey<Texture>> Textures3D
Field Value
- IReadOnlyList<ObjectParameterKey<Texture>>
TexturesTexelSize
Parameter keys for the texel size for the default Textures (Texture0TexelSize, Texture1TexelSize...etc.)
public static readonly IReadOnlyList<ValueParameterKey<Vector2>> TexturesTexelSize
Field Value
- IReadOnlyList<ValueParameterKey<Vector2>>
Remarks
The texel size is a vector that contains the width and height of a pixel of a Texture in UV space,
i.e. (1.0 / sizeOfTheTexture).