Table of Contents

Enum RenderStageDepthAccess

Namespace
Stride.Rendering
Assembly
Stride.Rendering.dll

How pipelines in a RenderStage access the depth-stencil attachment.

public enum RenderStageDepthAccess
Extension Methods

Fields

Auto = 0

Detect from the stage's render nodes on each frame (default). See RenderSystem.Draw.

Mixed = 3

Stage has a mix of write/read pipelines — backend can't pre-transition safely.

Read = 2

All pipelines in the stage only read depth (transparent with depth-test-only).

Write = 1

All pipelines in the stage write depth (most opaque, shadow, z-prepass passes).